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Projects I Worked On

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CommuniTea

CommuniTea is a management/puzzle game set in a vibrant post-apocalyptic world. As T-34, an autonomous helping robot, the player is tasked with serving customers various type of teas, while balancing what they need and what they want. The ultimate goal is to unite what is left of humani(tea), through the sear power of tea!

 

This game was our capstone project in our final year of university, the product of 8 months of sweat, tears, and many disagreements. But we pulled through together and are proud of what we have created.

 

My roles:

  • Programing

  • Design adjustments

  • Making tea puns


Other Group Members:

  • Rex Spencer

  • Hunter Davies

  • Abraham Noriega Leonor

  • Jeffrey Lam

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TileDash

TileDash is a 2 players marble racing game with a twist, the track is never the same. The player can tweak their marble's stats to suit their play style, and the auto-generated track promised a fun and unique experience every time you race!

 

This was our final assignment for a Unity course in our third year. It was also when I got a boost in my interest with coding, as I slogged through hours of debugging and brainstorming how to solve problems (fun times)!

 

My roles:

  • Programing

  • Concepts


Other Group Members:

  • Rex Spencer

  • Paris Lad

  • Jeffrey Lam

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